package framework.objects.bullets;

import framework.objects.StaticGameObject;

public abstract class BulletCase extends StaticGameObject{
	
	protected int bulletsQuant;
	
	public int getBulletsQuant() {
		return bulletsQuant;
	}
	
	public abstract int getId();
	public abstract Bullet getBullet(float x0, float y0, float dx, float dy, float kV);
	public abstract void addBullet();
	
}
